Video Game Re-Sound Design

1 January 2020
projects

Cuphead

In this Re-Sound Design project, I wanted to recreate the cartoonish atmosphere of Cuphead using sounds inspired by early animated films.

Persona 5

The menu design in Persona 5 is unique, so I needed to create dynamic sounds to accompany every movement and transition. I drew inspiration from the objects and elements on screen to design the sounds, using whooshes, playing card sounds, and board game tile sounds that I recorded myself.

Lego Star Wars

Lego Star Wars was one of my favourite games as a kid! I did the sound re-design of the iconic Minikit! I even recorded sounds with my old Legos.

Overwatch

Re-Sound Design of the ultimate ability of Tracer, the character of the game Overwatch.

Zelda: Breath of the Wild

Here, I used Vital to create the sounds for activating the Sheika Tower in Zelda: Breath of the Wild; this allowed me to bring the magic of this ancient technology to life.

Sound Design


Authors
Sound designer
As a freelance sound designer and composer, I create the soundscapes for your future projects. From designing sound assets to developing interactive audio systems using Wwise or FMOD and integrating them into Unreal Engine and Unity, I’m involved throughout the entire production process. I bring my skills in sound design, music composition, and mixing to your video game and film projects.